//
//  Rank.hpp
//  dot
//
//  Created by zz on 2019/6/18.
//

#ifndef Rank_hpp
#define Rank_hpp

#include <stdio.h>
#include "cocos2d.h"
#include "HelloWorldScene.h"
#include "RankManager.hpp"
using namespace cocos2d;


class Rank :public Layer{
  
public:
    static Scene*createScene();
    CREATE_FUNC(Rank);
    bool init();
    void back();
    void getSorce();
};
#endif /* Rank_hpp */
